Package: libnvtt-bin
Source: nvidia-texture-tools
Version: 2.1.2~dfsg-1
Architecture: amd64
Maintainer: Debian NVIDIA Maintainers <pkg-nvidia-devel@lists.alioth.debian.org>
Installed-Size: 461
Depends: libnvtt2.1 (= 2.1.2~dfsg-1), libc6 (>= 2.38), libgcc-s1 (>= 3.0), libstdc++6 (>= 4.1.1)
Provides: nvidia-texture-tools
Section: graphics
Priority: optional
Multi-Arch: foreign
Homepage: https://github.com/castano/nvidia-texture-tools
Description: NVIDIA Texture Tools (Binaries)
 NVIDIA Texture Tools is a collection of image processing and texture
 manipulation tools, designed to be integrated in game tools and asset
 conditioning pipelines.  The primary features of the library are mipmap and
 normal map generation, format conversion and DXT compression.
 .
 This package contains the nvidia texture tools.
