Here is a list of all class members with links to the classes they belong to:

### - _ -

- _begin : ConstArray< TYPE >
- _boundaryCount : PatchTableFactory::PatchFaceTag
- _boundaryIndex : PatchTableFactory::PatchFaceTag
- _boundaryMask : PatchTableFactory::PatchFaceTag
- _fvarIndexBuffers : CLPatchTable, CpuPatchTable, CudaPatchTable, GLPatchTable, MTLPatchTable
- _fvarIndexTextures : GLPatchTable
- _fvarParamBuffers : CLPatchTable, CpuPatchTable, CudaPatchTable, GLPatchTable, MTLPatchTable
- _fvarParamTextures : GLPatchTable
- _fvarPatchArrays : CLPatchTable, CpuPatchTable, CudaPatchTable, GLPatchTable, MTLPatchTable
- _hasBoundaryEdge : PatchTableFactory::PatchFaceTag
- _hasPatch : PatchTableFactory::PatchFaceTag
- _indexBuffer : CLPatchTable, CpuPatchTable, CudaPatchTable, D3D11PatchTable, MTLPatchTable
- _indices : StencilReal< REAL >, StencilTableReal< REAL >
- _isRegular : PatchTableFactory::PatchFaceTag
- _isSingleCrease : PatchTableFactory::PatchFaceTag
- _numControlVertices : StencilTableReal< REAL >
- _offsets : StencilTableReal< REAL >
- _patchArrays : CLPatchTable, CpuPatchTable, CudaPatchTable, D3D11PatchTable, GLPatchTable, MTLPatchTable
- _patchIndexBuffer : GLPatchTable
- _patchIndexTexture : GLPatchTable
- _patchParamBuffer : CLPatchTable, CpuPatchTable, CudaPatchTable, D3D11PatchTable, GLPatchTable, MTLPatchTable
- _patchParamBufferSRV : D3D11PatchTable
- _patchParamTexture : GLPatchTable
- _size : StencilReal< REAL >, ConstArray< TYPE >
- _sizes : StencilTableReal< REAL >
- _transitionMask : PatchTableFactory::PatchFaceTag
- _varyingIndexBuffer : CLPatchTable, CpuPatchTable, CudaPatchTable, GLPatchTable
- _varyingIndexTexture : GLPatchTable
- _varyingPatchArrays : CLPatchTable, CpuPatchTable, CudaPatchTable, GLPatchTable, MTLPatchTable
- _varyingPatchIndexBuffer : MTLPatchTable
- _weights : StencilReal< REAL >, StencilTableReal< REAL >