Package: rbdoom3bfg
Version: 1.4.0+dfsg-2
Architecture: armhf
Maintainer: Tobias Frost <tobi@debian.org>
Installed-Size: 10724
Depends: libavcodec59 (>= 7:5.0), libavformat59 (>= 7:5.0), libavutil57 (>= 7:5.0), libc6 (>= 2.34), libgcc-s1 (>= 3.5), libgl1, libglew2.2 (>= 2.2.0-4+b1), libjpeg62-turbo (>= 1.3.1), libopenal1 (>= 1.14), libpng16-16 (>= 1.6.2-1), libsdl2-2.0-0 (>= 2.0.12), libstb0 (>= 0.0~git20180212.15.e6afb9c), libstdc++6 (>= 11), libswresample4 (>= 7:5.0), libswscale6 (>= 7:5.0), zlib1g (>= 1:1.1.4)
Suggests: doom3bfg-data | game-data-packager
Section: games
Priority: optional
Homepage: https://github.com/RobertBeckebans/RBDOOM-3-BFG
Description: Doom3 BFG edition game engine
 RBDoom3BFG 3 is a Doom 3 BFG GPL source modification. The goal of RBDoom3BFG 3
 is to bring Doom 3 BFG with the help of SDL to all suitable platforms. Bugs
 present in the original DOOM 3 will be fixed (when identified) without altering
 the original game-play.
 .
 Note, to play the original game, you'll need a copy of the game data.
 .
 The package can also be used with free map data, like the demomap from
 OpenTechBFG.
