Package: rbdoom3bfg
Version: 1.4.0+dfsg-7
Architecture: ppc64el
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Installed-Size: 15780
Depends: libavcodec61 (>= 7:7.0), libavformat61 (>= 7:7.0), libavutil59 (>= 7:7.0), libc6 (>= 2.38), libgcc-s1 (>= 3.0), libglew2.2 (>= 2.2.0-4+b2), libjpeg62-turbo (>= 1.3.1), libopenal1 (>= 1.14), libopengl0, libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libstb0t64 (>= 0.0~git20180212.15.e6afb9c), libstdc++6 (>= 5.2), libswresample5 (>= 7:7.0), libswscale8 (>= 7:7.0), zlib1g (>= 1:1.1.4)
Recommends: game-data-packager-runtime (>= 81~)
Suggests: doom3bfg-data | game-data-packager
Section: games
Priority: optional
Homepage: https://github.com/RobertBeckebans/RBDOOM-3-BFG
Description: Doom3 BFG edition game engine
 RBDoom3BFG 3 is a Doom 3 BFG GPL source modification. The goal of RBDoom3BFG 3
 is to bring Doom 3 BFG with the help of SDL to all suitable platforms. Bugs
 present in the original DOOM 3 will be fixed (when identified) without altering
 the original game-play.
 .
 Note, to play the original game, you'll need a copy of the game data.
 .
 The package can also be used with free map data, like the demomap from
 OpenTechBFG.
